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Shelob - Return of the King

I was the lead texture painting on Shelob, working with Guy Williams who created the shaders and Jason Snyman who created the additional textures. I also did a few concepts of Shelob's face, based on maquette by Weta Workshop.

I put a lot of work into painting the inside of her mouth for that down-the-throat camera move, which had to make the audience squirm with disgust.

Shelob final textures & shaders

Shelob final textures & shaders

Shelob final textures and shaders

Shelob final textures and shaders

Shelob final textures and shaders

Shelob final textures and shaders

Shelob final texture and shaders.

Shelob final texture and shaders.